Design Details logo

Have a question?

We’d love to help. Head over to our repo and create an issue, and we’ll reply back when we discuss it on the show. DM us if you’d like to ask a question anonymously.

Follow along

We’ll be tweeting new episodes, polls, questions, and show updates. Follow us and say hi!

Listener supported

This show is possible because of the generosity of our listeners. If you’ve found our podcast useful or entertaining, please consider supporting us directly by becoming a patron.

285: Deadly American Idol

This week, we discuss spoken accents, answer a listener question about salary negotiations, and Marshall dives deep into the design of Apex Legends. And as always, we share a couple cool things, like a hip hop musical and a way to bring joy back to your Twitter timeline.


Intro:


Follow-up:

  • Anton Osipov shared a helpful visual for using a unit-based vertical baseline.
  • Zain Khoja shared studentswho.design, a podcast bridging the gap between students and the design industry - by students, for students.

Listener Questions:

  • An anonymous listener asks: "I’m about to change jobs and soon I’ll have initial call with someone from one of the companies I could potentially work for. I don’t want to invest too much of my time in multiple calls and meetings with them before being sure the offer meets my expectations, especially in terms of salary. But I also don’t want to be considered as one of those guys who care only about money. So my question is: what’s the right moment to talk about this? Should that be something to talk about during the very first call? Or maybe later? For context: it was the company who reached out to me whether I’d be interested in the role."
    • HBR wrote about what people want from their jobs.

Explain Like I'm Five:


One Cool Thing:


Design Details on the Web:


BYEEEEE!

Design Details © 2015 - 2020

A member of the Spec Network

This site is open source