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This week, we take a break from talking about high-level design problems and dive into the specific struggles we find ourselves running into lately, including pushing through the last ten percent, maintaining multiple realities, gaining stakeholder buy-in, and designing around moving targets. And as always, we share a couple cool things like a science-fiction page-turner and a thought-provoking video series.
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This week's episode is brought to you by Dribbble Hang Time NYC
With more than 25 talks, workshops, and intimate conversations to choose from, Dribbble's Hang Time design conference is your chance to join hundreds of designers in NYC for a day of inspiration, learning, and career growth. Dribbble has lined up presentations by some of the best and brightest in the industry, and attendees can expect a wide variety of talks and workshops, each in an intimate, limited-seat setting for a meaningful conference experience.
Designers in tech, you can spot em from afar
They all wear the same clothes, and don't drive cars
They all go on hikes, most ride bikes
And if you hit the dating apps, they look alike
They talk about some big ideas, and use language
Like "design is a tool we'll all use to save the planet"
Then they go back to their desk (standing)
Tweak a couple pixels, cause their job is so demanding
Text a designer? The message is blue
Meet a designer? They probably got a beard, too
See a designer? They're usually white
I'm talking pale-ass motherfucker, blindingly bright
They often have the best intentions, but the truth is
They're just another cog in a machine that is ruthless
Cause if you give a guy a KPI
They're gonna push retention till society dies
We're all different, we think different
All of us uniquely happen to think different
Skeuomorphism is dead, I'm insisting
It's all about that flat design now, listen
On Design Details
Brian and Marshall yell